6/25/2022 Chernobyl & Fun Dip Co-Q

PAX (18) – Gipper, Ditty, Pogo, Icy Hot, Girl Dad, Baby Shark, Strangle Hold, Milo, KOA, Double Dip, Mortar, Farva, Swiper, Trench, Low Flow, Black Tuesday, Chernobyl, Fun Dip


6:00 Opening
Chernobyl & Fun Dip shared the F3 mission statement, core principles, and credo. We then ran to the Junior High for some Warm-O-Rama, with some really rad music along the way.


6:10 Warm-O-Rama
15 each of the following: Quad Stretch, Squated butterfly, Moroccan Night clubs


6:15 Pre thang – Monkey Walking
As a big group, we jogged to the bridge, and once we got to the straight away portion, we began the Monkey Walk, which consisted of 2 monkey humps every step. The hands never left the ankles and the legs were always engaged. Once we got to the other side, we jogged down and planked to the SIX around the parking lot. Then we completed some ab stuff:

  • Boat hold is your rest state (45, 30, 15) Each round
  • Round 1 (45 seconds of each) Vibrations (arm out moving up and down, Flutter
    kicks, Gas Pumpers
  • Round 2 (30 seconds of each) Vibrations (arm out moving up and down, Flutter
    kicks, Gas Pumpers
  • Round 3 (15 seconds of each) Vibrations (arm out moving up and down, Flutter
    kicks, Gas Pumpers
    Then we ran to Blondy Ruff grassy area for the Thang.

6:35 The Thang – What? We Have to Use Our Brains?
The PAX broke into groups of 4 (some could have groups of 5 if needed). Ahead were 6 riddles that the PAX needed to figure out in order to get across that stage. At the end of each stage was a “Gate” which required a set of additional exercises to “Open” the gate.
Stage 1 – NSYNC
To get across, you must LITERALLY work together. No PAX can be standing, ALL knees must be touching the ground, ALL PAX must be connected somehow, and ALL PAX must move in UNISON
Gate 1 – 75 Maverick Merkins Combined
Stage 2 – Carry Me
To move forward, Pair up with someone. ONE PAX can be touching the ground and THE SAME PAX must have all appendages touching the ground. If you need to switch, do so, but no advancing during the switch. Gate 2 – 250 Merkins Combined
Stage 3 – Take One For the Team
Every PAX member except one must cross the stage without touching the ground. Once you have crossed without touching the ground, you must stay there until all PAX have completed.
Gate 3 – 60 Knee Jumps Total\
Stage 4 – What in the World?
To get through, your PAX can only use (X-1) feet, meaning if you have 4 guys, only 3 feet can touch the ground. Good Luck!
Gate 4: 250 Glute bridge holds combined
Stage 5: Coupon Bridge
To get across you can only step on your coupons. Plan wisely!
Gate 5: 200 X-Cross Sit-ups
Stage 6: Coupon Pass
To get through no coupon shall touch the ground, and you can only move a coupon or a PAC’s member at a time. Oh, yeah all PAC’s must be in arms reach of each other.
FINAL (Shoulder Taps to the SIX or OMAHA)

6:55 COT: Collaboration and Friendship Chernobyl & Fun Dip shared their stories about the friendship they have built over the past 2 years and how we can lead in on our F3 brothers when we need help.

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Our mission is to plant, grow and serve small (free) workout groups for men for the invigoration of male community leadership.

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